Reconstruction of Memory Shards
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{ "effect_id": "ethereal_02", "title": "Reconstruction of Memory Shards", "visual_style": "Abstract Cinematic / Art Installation", "duration": "10s", "prompt": "A mesmerizing slow-motion shot of thousands of irregularly shaped crystal shards suspended in a void. Each shard acts as a perfect miniature prism, reflecting a different hyper-realistic sunset or starry night inside it. As if pulled by an unseen force, they begin to drift toward a central point, forming a perfect sphere. When they touch, they do not collide but merge seamlessly like liquid glass. The sphere ignites into a blindingly beautiful, soft internal pulse of pure white light, casting fractal patterns of light and shadow everywhere. Photorealistic glass rendering, intense reflection and refraction simulation, poetic atmosphere.", "vfx_technical_details": { "glass_shader": "Sub-surface scattering with complex refraction and dispersion (Abbe numbers).", "particle_attractor": "Force-field-based particle convergence with smooth merging simulation.", "lighting": "Dynamic HDR environment mapping inside each shard, with a strong internal light source upon merge." } } #capcutgenai #capcutjapandiscord #CapCutSeedance2